Publications

Peer-reviewed international journal

Displaying a second ghost hand during anisormorphic manipulation

Dewez, D., Hoyet, L., Lécuyer, A., & Argelaguet F. (2022, February). Do You Need Another Hand? Investigating Dual Body Representations During Anisomorphic 3D Manipulation. In IEEE Transactions on Visualization and Computer Graphics, IEEE VR Special Issue, 28(5) (pp. 2047-2057).

https://doi.org/10.1109/TVCG.2022.3150501

Peer-reviewed international conferences

Dewez, D., Hoyet, L., Lécuyer, A., & Argelaguet Sanz, F. A. (2021, May). Towards “Avatar-Friendly” 3D Manipulation Techniques: Bridging the Gap Between Sense of Embodiment and Interaction in Virtual Reality. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, New York, NY, USA, Article 264 (pp. 1-14).
https://doi.org/10.1145/3411764.3445379

Presentation video: https://www.youtube.com/watch?v=Je-LUFLFlJg

Dewez, D., Hoyet, L., Lécuyer, A., & Argelaguet, F. (2020, November). Studying the Inter-Relation Between Locomotion Techniques and Embodiment in Virtual Reality. In 2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (pp. 452-461). IEEE.

https://doi.org/10.1109/ISMAR50242.2020.00070

Presentation video: https://youtu.be/HKJq0imkmFQ?t=361

Dewez, D., Fribourg, R., Argelaguet, F., Hoyet, L., Mestre, D., Slater, M., & Lécuyer, A. (2019, October). Influence of personality traits and body awareness on the sense of embodiment in virtual reality. In 2019 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (pp. 123-134). IEEE.

https://doi.org/10.1109/ISMAR.2019.00-12

Other

Audinot, A., Dewez, D., Fouché, G., Fribourg, R., Howard, T., Lécuyer, F., … & Argelaguet, F. (2020, March). 3Dexterity: Finding your place in a 3-armed world. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (pp. 521-522). IEEE.

https://doi.org/10.1109/VRW50115.2020.00112

Scroll to top